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Bouncy Bones 1.0 is a toolkit script I put together to make the creation of dynamic bones or objects with secondary motion faster. Once you apply the script to bones or objects, you can affect all of the bouncy bones in your scene with global parameters. There is also a default wind force applied automatically which adds random motion to the dynamic bones which can be globally adjusted or turned off if needed.


- Download File ( For Max 2011) -
BouncyBones.zip

- Download File ( For Max 2009 & 2010 ) -
BouncyBones2009.zip


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